


Healthimation developed a new mobile health app, accompanied by an animated intro where characters discuss a range of modern health issues.
As Assistant Art Director on this project, my primary role was to support the Art Director in keeping the production on schedule. In addition to creating environment assets, rigs, and lighting, I onboarded new contractors, coordinated and set up voice-over talent, and tracked animation shot progress to ensure timely delivery.
My initial focus was on 3D content creation for the environment. I modeled, textured, and set up materials for a conference room scene, followed by preliminary lighting. The scene was populated with detailed props, and I rigged interactive assets to facilitate character interactions.
Below are examples highlighting the intricate details of the scene.

Raytrace Rendered Shots
Here's a few rendered shots from the short animation.
The project was setup in Maya and Rendered with V-Ray.





