
LEGO Proof of Concept
The Proof of Concept (POC) for the LEGO AR project leverages object recognition technology to construct a LEGO model based on a scanned object. The app draws from a library of LEGO pieces, with colors sampled directly from the scanned image. This was developed as a quick demonstration of a potential AR application for LEGO.
On the creative side, the process was straightforward: accurately 3D model the pieces and animate them in Unity.
SnapChat Puzzle Portal Game
Collaborated with the Inphantry team to design an engaging environment for an AR Snapchat Portal Game. In this game, users align puzzle pieces to solve the puzzle within a set time limit. Successfully solving the puzzle opens the doors, allowing players to escape the room and progress to the next challenge.
Efficiently modeled low-poly geometry and generated detailed normal, ambient occlusion, and color maps for PBR materials.
Tools used: Modo, Maya, Substance Painter, Lens Studio Engine
2020





All materials in this scene are PBR materials. The lighting is not interactive. The portal project uses baked lightmaps that give you a realistic lighting result. It can ben used when there's not animated objects in teh scene.
​
Maya, Unity
2020
AR Portal WIP Test
This portal test is an early-stage example of an Augmented Reality Portal that can be placed and then entered. Though still in development, it offers an intriguing way to explore an alternate space using real-world coordinates and phone orientation.








